- Design pattern knowledge is a good indicator of programmer competency.
- The lowest bar and easiest example is the Singleton
- This is basically an idiot test to see if a developer has any pattern knowledge.
- Not being able to answer this question would be a serious concern.
Potential Answer:
The singleton pattern is a software design pattern that restricts the instantiation of a class to one object.
If you want to stand out perhaps raise how the singleton is overused and can be considered an anti-pattern when used incorrectly:
- Introduces unnecessary restrictions when a sole instance not really required
- Singleton makes code more complex, less useful and harder to tests
- Debugging can be hard to figure out which code path lead to singleton's current state
- Memory allocated cannot be freed
- Excessive use will promote procedural programming over object orientated
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